With the rapid uptake of Virtual Reality, Augmented Reality and Artificial Intelligence and other wearables, is it time to redefine the approach? This session will bring together industry cases, researchers and thought leaders to showcase and discuss some of the new developments and their potential impact on training.
Introduction by Dr Teresa Crea (Convenor)
Army’s Future Ready Training System
Dealing with Army’s transformation to meet future training and learning needs.
Presenter: COL Stuart Cree, Director Training Systems, HQ Forces Command
Simulation Enabled Training Design
While simulation is a technology based capability, it remains an inherently human endeavour. The challenge for the modern day trainer is how to incorporate simulation appropriately, Simulation enabled Training Design considers the purpose of simulation, the methods available, key learning outcomes and the challenges of integrating this type of technology.
Presenter: Jason Mildon, Director, Meikai
Supporting Operators/Maintainers using Augmented and Mixed Reality
Since the 1980s we have used worker enablement/performance support (Think: context sensitive help) in IT and ERP systems. Augmented and mixed reality systems are creating a ‘rethink’ in training for operators and maintainers of platforms. Let’s look at the current and future state of ‘just-enough, just-in-time, at the moment of need’ support using AR/MR.
Presenter: Michael Hardy, Director, Innovation & Technology, KBR, Government Solutions APAC
Cost Effective Large Scale Training
Army’s Future Ready Training System requires economical and scalable methods of achieving individual and collective training, learning outcomes and assessments delivering robust and deployable force generation outcomes. Technology planning must be inherent in this process, and not a last minute “bolt on” comprising of various disparate and ad hoc components. Learn how VR can be part of this solution.
Presenter: Gareth Collier, Vice President – Strategy, SimCentric Technologies
Translating complex situations into Virtual Reality
Virtual Reality allows civilian and Defence organisations to deliver complex situational training in a safe, yet immersive setting. But how can you develop for real learning outcomes? Learn the visual, audio, and kinesthetic design practices that can make virtual reality emotionally engaging and not a "game".
Presenter: Mick Byrne, Business Director, EmergiSim
The Technology Revolutionising Welder Training in the Defence Industry
Welding is a critical component in manufacturing and maintaining land vehicles for the defence industry. Forward-thinking manufacturers and training institutions are already using the latest technology to ensure welders have the skills they need to succeed, with advanced welder trainer technology being used more and more as a way of streamlining the training, assessing and hiring process for welders. This presentation will explore how cutting-edge military vehicle manufacturers are already reducing welder training costs and shoring up workforce capability to meet demand by leveraging advanced training technology for welders.
Presenter: Geoff Crittenden, Chief Executive Officer, Weld Australia
Ethical AI for Defence
The presentation will discuss how to create scenarios and simulations to test and manage ethical and legal risks in Defence contexts of use of robotics, autonomous systems and artificial intelligence in accordance with ‘A Method for Ethical AI in Defence’ DSTG report framework of Responsibility Governance Trust Law & Traceability.
Presenter: Dr Kate Devitt, Chief Scientist, Trusted Autonomous Systems
Peer to Peer Discussion
Optimising Human Performance Through Human-Centred Design
Warfighters must make accurate decisions under time pressure as the situation on the ground evolves. Adoption of decision-support systems is likely to benefit warfighters in integrating and processing information for improved decision-making. This presentation will discuss scenarios and simulations that can be used to evaluate these systems to derive specifications that encourage iterative human-centred design.
Presenter: Dr. Shahd Al-Janabi, Lecturer in Psychology/Honours Coordinator, College of Health & Human Sciences, Charles Darwin University
Peer to Peer Discussion
Simulation Panel: Beyond the Hype - Advantages and Disadvantages of Immersive Technology Applications
Dr. Shahd Al-Janabi, Lecturer in Psychology, College of Health & Human Sciences, Charles Darwin University
Adrian Webb, Future Simulation Technology Officer, J70 – Governance Directorate, J7 - Joint Collective Training Branch
Dr Kate Devitt, Chief Scientist, Trusted Autonomous Systems
Jason Mildon, Director, Meikai
Hosted by Asia Pacific Simulation Alliance.
For any further enquiries, please contact:
Asia Pacific Simulation Alliance
M: +61 412 442 642